Sunday, October 11, 2020

#StayAtHome: "The Shadow Over Innsmouth" by H.P. Lovecraft


It's still racist toward immigrants after all these years.
The last time I read H.P. Lovecraft's* "The Shadow over Innsmouth" was back in the mid-1990s. Twenty five years later, the narrative is still fueled by horror at miscegenation between traditional New England seafolk, and South Pacific islanders (and marine Deep Ones). Innsmouth is shunned by its neighbors. Their racial alterity makes them a threat. It's no wonder the residents of Innsmouth are so vigilant about visitors to their town.

I reread the short story because I am playing in a Delta Green RPG campaign which deals with the matter of the Deep Ones. Our P.C.s were preparing to return to Innsmouth to see if there were any remaining traces of the Deep Ones and their human-Deep One hybrid progeny. The GM was ok with me reading the short story for background, because my character had uncovered the military accounts of the Innsmouth Raid. I did pick up a few relevant details, so it was worth rereading.

This time round, I read the short story in the three volume hardcover "variorum edition" published by the Hippocampus Press. (That edition has a fourth volume of short stories that Lovecraft edited or ghostwrote for other people, and it is unfortunate that the fourth volume is only a trade paperback.) The hardcovers were much anticipated as the "definitive" edition of Lovecraft's work, with significant (and insignificant; they're mostly insignificant) textual variations exhaustively footnoted. However, this set of books is far from "definitive": the only other story I have started to reread in the collection, "Dreams in the Witch House" has a horrible multiline typesetting/editing botch! I don't know how this got past the editor, S. T. Joshi. The Library of America edition of the same short story is not similarly botched, so this error must have been induced in the publication of the variorum edition. Not good, especially at its price point.

So here is the really interesting textual variation in the story: there is a whole paragraph toward the end that was excised, in which the narrator, after escaping Innsmouth, expresses his anxiety about the possibility that he will experience progressive somatic changes that will reveal him as a Deep One. This anxiety has more than a little of the Epistemology of the Closet about it. 

*My first attempt to write the author's name in this post, I wrote his name as H.P. Innsmouth!

Tuesday, September 29, 2020

#StayAtHome: Michael Moorcock's "Daughter of Dreams"

 


This weekend, I finished the third of the later Elric novels, Daughter of Dreams (2001), published in the  U.S. as the Dreamthief's Daughter. I took turns reading the novel in the bulky-but-lovely Gollancz omnibus, The Moonbeam Roads, shown above, as well as in a U.S. paperback edition with a cover by Robert Gould. Part of that cover is shown in the leftmost of the three miniatures up above.

The primary point of view character is Ulric von Bek, and as the story opens, Hitler is consolidating power in Germany. The novel may have reflected the times in which it was published (the early years of Bush's post-9/11 power grab), but it certainly felt relevant to the swift decline our democracy is experiencing in the Trump era. We no longer have to read fiction to imagine tyranny or how to oppose it.

The von Bek family of Germany have been the custodians of the Grail since the Thirty Year's War, when Ulric's ancient namesake encountered Lucifer and the Grail. The Nazi's want the Grail, but that isn't the sole reason they appear at von Bek's castle: their initial demand is for a black sword of great mythic resonance, Ravenbrand, another heirloom of the von Bek family.

Ravenbrand is indeed a sister-sword of Elric's Stormbringer, and soon enough Oona, the daughter of Oone (the Dreamthief from The Fortress of the Pearl) and Elric arrives, and later Elric himself. Jerry Cornelius makes an appearance, as does Oswald Bastable. Quite a chunk of the novel takes place in the bizarre cave-world of Mittelmarch. Later, there are even Melnibonean dragons, and it turns out these played a role in the Battle of Britain!

It's an extraordinarily good novel, combining historical fiction and fantasy, the myth of the Eternal Champion and the madness of Nazism. The novel will be less rewarding for readers seeking adventures in the Young Kingdoms, but it isn't far from here to something like Inglourious Basterds. 

And then there's the Runestaff...


Wednesday, September 16, 2020

#StayAtHome: Michael Moorcock's The Fortress of the Pearl


"An All-New Novel of Elric" is the comic book-like subtitle for Michael Moorcock's The Fortress of the Pearl (1989). This was the first Elric novel after the original series of books that culminates (in Elric's lifeline) with Stormbringer. It is set earlier in Elric's wanderings around the Young Kingdoms, with his cousin Yyrkoon sitting on the Ruby Throne as regent while Elric learns about the world outside Melnibone.

The action is in the deserts of the northeast, in and around a city-state called Quarzhasaat, which was the capital of an empire that was an early rival of Melnibone. The Bright Empire defeated the Empire of Quarzhasaat, which was swallowed by the desert, with the exception of this wicked, insular city-state.

Which makes it a rather intriguing mirror image of Melnibone, in some ways.

This will give you a clue what happens to the city. 

Elric spends most of the novel on a quest in a layered "Dreamlands" of sorts. He discovers a new magical discipline, that of the Dreamthieves. Elric seeks to free himself of an addiction he acquired through Quarzhasaati treachery, but even more to free a boy from physical captivity in Quarzhasaat, and a girl from spiritual captivity within the titular Fortress of the Pearl.

This first of the "late" Elric novels is much more focused than the second of the "late" Elric novels, The Revenge of the Rose. I started the third of the "late" novels, Daughter of Dreams (aka The Dreamthief's Daughter) last night, and am really impressed by that one as well. 

Wednesday, August 26, 2020

#StayAtHome: Secret Murder

 


Ellen Kuhfeld's Secret Murder: Who Shall Judge? was the August 2020 selection for the North Country Gaylaxians' Book Club. It is an alternate history novel set in a 14th Century Minnesota which has been settled by Norsemen in the north, English in the south, with an ongoing presence of indigenous people elsewhere. Technology is Dark Ages. 

Not surprisingly perhaps, where Minneapolis is in our world, is where the English host trade fairs. This short novel features the murder of a Norse trader, the suspicions directed against a rival Northman, and the investigation of the murder by the English bailiff.

It's a really fun story, very immersive, written in a terse style similar to Eleanor Arnason's (her own style based on the Icelandic epics). Candidly, I am quite tired of "Viking" roleplaying games, but this short novel made me think it might be quite fun to run something like Kevin Crawford's Wolves of God: Adventures in Dark Ages England.

Ellen is a local author, and she was able to join us for the book discussion, which was as delightful as always. 

Tuesday, July 14, 2020

#StayAtHome: Unjust Cause


Today I finished Tate Hallaway's second Alex Connor novel, Unjust Cause. Tate Hallaway is the paranormal romance/urban fantasy persona of Minnesota SF author Lyda Morehouse. An LGBTQ author, anime and manga enthusiast, gamer, fanfic writer, and frequent panelist and reader at Twin Cities conventions, Lyda really has it all!

Alex Connor is coroner for the city of Pierre (pronounced "Peer"), South Dakota. Coroner is an elected position, so no worries that she's had little to no professional training for the role. She can talk to the dead, as well as curse people, so Alex has other skills.

She also has a steady boyfriend, Valentine, who is a dragon, and another who is a witch of sorts. The fact that this book is published by a small press means that Lyda was free to explore this poly triplet a bit more than she might have been able to with a major NY publishing house. Did I mention that Alex also has a gay roomate? And knows gay werewolf bikers? There are apparently a LOT of gay people in South Dakota. Who knew?

Lyda presents a mystery, occult antagonists, the protagonist's gradual self discovery about who she really is (or might be). Alex has a few more things to discover before she can really "come out" as precisely this, and not that - but no worries, she is on the path to figuring things out.

This was a fun story but it shouldn't be lost on the reader that it also dealt with a mystery related to a form of historical racism in the U.S.A. There are lots of fun supernatural elements at play in this semi-urban, often rural fantasy, but also a serious crime to uncover.

There is a possible GM tidbit in this novel too, just one of the best "dragon traps" that I have seen to date. Alurax, beware.

Saturday, July 11, 2020

#StayAtHome: Gardens of the Moon


This morning I finished Steven Erickson's Gardens of the Moon. This book begins the seemingly endless series of huge novels by Steven Erickson and/or Ian C. Esselmont about the Malazan Empire. Erickson describes this series as heroic fantasy, and at the same time claims that the book is in the vein of Leiber, Howard, and Cook. He sees heroic fantasy of the kind he writes as an entirely separate fantasy tradition, rather than a response to J.R.R. Tolkien.

I kind of buy that argument and would probably label this as a military fantasy a la Cook, since not too many of the characters are actually heroic in the traditional sense. The Leiber element is the view of the dirty urban streets below where the noble classes live (and the city as character), and the scoundrels who live there. But the novel certainly compares with Tolkien in terms of the epic battles that occur. There's just a lot more grey, and a lot more hearts of darkness than in Tolkien. There's also plenty of elder races, so not entirely outside the tradition of fantasy that Tolkien helped to establish.

This novel took me two weeks to read. Or nearly twenty years, as I have made many attempts to read it in the past, and never gotten much beyond page 125 before. It was a 657 page novel, so considerably shorter than Deadhouse Gates, the next book in the series. That one is 836 pages long.

I have it, so let's see how I do.

Monday, May 25, 2020

#StayAtHome: Seven More Books

My Memorial Day Weekend Reading

Minnesota has transitioned to #StaySafeMN, which shifts the burden of responsibility for protecting citizen's health and safety from the state, back to individuals, with all of their individual variations in risk tolerance, carelessness, and community mindedness.

We're mainly still in #StayAtHome mode in this household, and I applaud Minneapolis Mayor Jacob Frey's executive order requiring masks in all indoor public venues including stores, schools, and government facilities. The only issue is that his order includes all children above age two. I wonder if the Mayor talked to any early childhood advocates, or to MDH or to MN DHS before making this decree? It goes against MDH and MN DHS recommendations to require very young children, for example in childcare settings, to wear masks. Not to mention the relative unavailability of such masks, and the lack of adequate notice.

At any rate, what I have read since my last post is detailed just below:


Doctor Who and the Talons of Weng-Chiang is just as Orientalist and racist as you remember, if you watched the Fourth Doctor episodes. The book does have some good characters though, and some interesting worldbuilding in the form of future Earth "Time Cabinets" that are very dangerous to the users, indeed.


Last week, I made my first character for the Electric Bastionland RPG, which took about 5 minutes. I like the Failed Career mechanics, which differentiate characters by the connections and equipment they acquired in the career they most recently exited - their exit due to an urgent need to reduce their debts. The debt source and amount listed for the youngest player becomes the source of obligation for the entire PC group, giving the players a built in reason to adventure together. Each Failed Career gets a two-page spread. There are 100 Failed Careers (more than you can roll on the character generation table), so plenty to choose from, and for the GM to also generate NPC adversaries. I am prepping an Electric Bastionland game as a Plan B game for our regular Thursday night group. This rules light game should be perfect for online play.


Sarah Gailey's American Hippo brings together two of her alternate history novellas and a couple short stories set in the 19th C. Mississippi Delta (with both ride-able and feral hippos!). The book has great LGBTQ characters, and one hell of a civil engineering setting error: one you could drive a steamship through. The error ruined my immersion in the story. I am not sure why the editor did not send the author back to the drawing board to fix this issue. Perhaps TOR doesn't think science consistently across its SF brands? Technically this is science fiction, and the book fails in the department of plausible science (we can't even say plausible extrapolation, because the engineering/science that the author screwed up has been understood for thousands of years).


McKenzie Wark's Capital is Dead is a great read, particularly the bits about the "social relations of science" Marxist school in the early postwar UK. Wark makes the case that the dominant mode of production is no longer capitalist, but vectoralist. What is a vectoralism? The term refers to the elements of the economy in which the dominant activity is the production of knowledge (such as the commodifiable information produced in fun, app-based quizzes people take on Facebook) and on other information flows and logistics organized to produce value (i.e., Amazon, Walmart). The vectoralists dominate the world economy and are therefore the dominant mode of production. We are longer "in" capitalism, but in case you didn't feel the change, the various capitalist elements of the economy still exist but are now subsumed under vectoralism. (Insert modes of production debates but now with vectoralists replacing capitalists. and capitalists as the new peasants or small producers. Hmm, maybe it is the same capitalist system, after all?)

The book is presented as a critique of the dominant perspective on the left, which tends to see capitalism as eternal and unchanging. And even conceptually insurmountable, as in modes of production with labels such as "post-capitalist". Wark's critique is certainly fresh and has some validity, but isn't supported by any of the kind of empirical data that serious political economists use. It is materialist, but theoretical.

Wark's approach is also limited by the fact that they seem to assume (something they have in common with orthodox Marxists) that "capitalism" is only about 200 years old, and that it was birthed with the factory. World-systems analysis isn't addressed at all in Wark's argument, which gives it a lot in common with Mike Davis' Old Gods, New Enigmas, a very traditional look at the Socialist/Marxist tradition in the 19th and early 20th century. Davis' work has a very long and rather inspiring first chapter on the socialist tradition and the building blocks of socialist agency, followed by a lackluster chapter on the "problem" of nationalism (without considering other identity categories), a rather interesting chapter on Kropotkin and 19th C. dissident thinking on rapid climate change, and a final, and again somewhat lackluster chapter on the climate crisis - overall a less than satisfying read.


The Uncomfortable Dead by Subcomandante Marcos and Paco Ignacio Taibo II is the second work I have read by Taibo. Subcomandante Marcos and Taibo took turns writing alternating chapters, each with a different viewpoint character: in Marcos' case, a rural, crafty peasant/working class Zapatista cadre, and in Taibo's case, a Mexico city detective that he uses as a protagonist in many different detective novels. This is a surreal story of detection - Marcos' character is already dead, but somehow present and real to everyone he meets - and like Taibo's novel Calling All Heroes, this one also deals with the aftermath of the Tlatelolco Massacre of 1968, and of the rise of ultraright movements and conspiracies since that terrible event. It was a great book, and inspired me to order Taibo's huge biography of Che Guevara, titled Guevara, Also Known As Che.




Oh, and I also finished The Chinese Bell Murders, a Judge Dee novel by Robert van Gulik. I had stalled out on finishing this a year ago (at least), after binge buying numerous books in the series. While van Gulik makes some intentional use of anachronism in his Judge Dee novels (a Tang dynasty hero and setting, with some Ming dynasty borrowings in the material culture and customs) these are a great resource for people considering GMing games set in classical China.

I last read this novel for a senior level anthropology/history class on China; that was 37 years ago. Upon rereading the book, I was struck by how much of the martial arts elements I had missed. Plus the maps are just great. Many of the books in the series start with a keyed map of the Chinese city in which Judge Dee happens to be assigned at that moment; you could easily steal these maps to build a campaign setting. I'll be reading more books in the series in the coming months.