The families in bold have a seat on the Council which rules Everway. Of course, the Emerald family's representative is a representative in the person of the King, Horizon Emerald.
Families 22-30 are minor families and are my creation. What are your ideas for minor families? Please post them in the comments - I'd love to hear your ideas!
"La Civilizacion de Tarasca" by Diego Rivera http://mexicoart.org/2011/08/17 /diego-rivera-la-civilizacion-tarasca-1950/ |
Table 7- Families of Everway
Roll a D30, and consult the table below:
- Emerald - the ruling family; the current emperor is Horizon Emerald
- Crookstaff - prominent wizards, holders of secrets and mysteries
- Snakering - courtiers, diplomats, political advisers
- Scratch - scribes and scholars
- Crow - warriors
- Digger - miners and moneylenders
- Stonebreaker - architects, engineers, and builders
- Whiteoar - they are no more, or so we are told, having died out during an ancient civil war (a Council chair is left open for them)
- Host - offer hospitality to travelers
- Gold - the makers of fine jewelry
- Keeper - tenders and guardians of the gates
- Mother - healers and midwives; with this family, the surname comes first (e.g., Mother Patch)
- Moondance - priestesses of Everway's many gods and goddesses - and their guardians
- Mask - officially, entertainers; unofficially involved in all kinds of illicit trade
- Mudbank - leatherworkers, and the removers of dead animals from the city streets
- Tenders - prepare and bury bodies; holy and untouchable
- Wailers - ceremonial specialists
- Plume - imperial guards
- Watcher - city watch
- Weaver - weavers, dyers, early adopters of new trades; friendly to Outsiders and therefore seen as troublemakers by more traditional families
- Smith - armorers, metalworkers, weapons-makers
- Morningsong - collect night soil to sell to farmers
- Shore - an ancient Stranger family that manage the harbor and work as stevedores
- Potter - artisans of the potter's wheel
- Shard - mosaic makers
- Flowblue - a proud ancient Outsider family that knows the art of making fine porcelain (estate remains defiantly in Strangerside)
- Slake - brewers and barkeeps
- Green - herbalists and poisoners (against vermin, of course - how could you think otherwise?!?)
- Littleoar - fisherfolk who live in Everway and all along the Shimmermoon Bay
- Mender - it is said these tinkers can repair anything that human hands have made or broken
I've read mention of this Everwayan Civil War in some of your previous posts. Is that canon or fan created folklore? Either way, are there any details about it? Stories, anecdotes, boons, etc.? Would love to know more.
ReplyDeleteThe only mention of the Whiteoar family is on p. 16 of the Playing Guide: "In addition, a place is symbolically reserved in the Council for a representa alltive of the Whiteoar family, whose remaining members died hundreds of years ago in a civil war."
ReplyDeleteAs far as I can tell, this is the only reference anywhere in official Everwayan materials. I have been using the Label "The Legend of the Whiteoars" on posts where I have been building out their legend.
You should be able to find them using the search function on the right hand sidebar, or by clicking on "The Legend of the Whiteoars" Label in the Labels box right below the Search window.