Showing posts with label Strange Delegations. Show all posts
Showing posts with label Strange Delegations. Show all posts

Sunday, May 26, 2013

The Paddlers Have Plans

"The Paddler Gods" by David Nathan Allen
http://dnamaya.tumblr.com/image/14609518331

The Paddlers arrived in the Sixth World through a sea gate known as the Blue Hole. They arrived with three of their pyramidal battle barges - The Black Ziggurat, The Lucre Ark, and The Sea Lion - and a hundred great canoes. They soon made friends and formed a firm alliance for trade and protection with the lords of realm of city-states known as The Forest of Kings. This was very much a game-changer for the Olmeca, who have experienced a loss of tribute and influence in the more southern extents of the Mayan lands.

With the consent of the Mayan lords, the Paddlers have built a harbor and shipyards on the Mayan holy island of Cozumel. The Lucre Ark guards the harbor, which is the Paddlers' new home. Sacred to the Moon Goddess Ix Chel, and ruled by its priestesses, the island felt like the just right place for the elders of matriarchal Paddlers to make their new home. Here on Cozumel, they could build new fleets, plan new expeditions of trade and exploration, be fertile and multiply.

The Sea Lion stands watch at the very tip of the Yucatan. Now the Olmeca dare not approach Cozumel by sea. The Sea Lion has an escort of 15 great canoes. Another 20 use The Sea Lion as a trade base for expeditions to establish trade relations with the islanders of the Near Sea to the east.

Meanwhile, The Black Ziggurat is nowhere to be found. She left Cozumel a month after the Paddlers arrived there, setting out on a secret mission with an escort of 15 canoes. Some say she has headed to the East across the great ocean; others say she goes far South.

Thursday, May 31, 2012

Strangerside Scholar: The Elemental Alleviators

Heinrich Khunrath
http://www.trinitysaintdavid.ac.uk/en/rbla/onlineexhibitions/witchcraftandwizardry/

There are four of them - and there always have been. They travel together across the spheres. As long-time companions on the road they seldom feel the need to converse. Each of the four has an apprentice or companion. A caravan travels in their train, carrying their impedimenta and equipment.

"The First Stage of the Great Work" by Hans Vredeman de Vries
http://en.wikipedia.org/wiki/Heinrich_Khunrath

The Elemental Alleviators are an ancient society of elemental wizards. Each wizard is a master of an element and of the cosmic forces associated with that element. They can restore the balance in a realm. Or they can let it die. If they help, they will always exact a price.

They are always headed somewhere, but some worlds they cannot reach in time. Others, they judge beyond their capabilities. Still others, unworthy of assistance

But when they choose to help, the Elemental Alleviators can make a real difference. An imbalance among the elements can put a realm at risk of annihilation or implosion. This is what occurred in the realm of Bensalem after their religious revolution; the Alleviators were not there to help the realm, and it is no more.

The Elemental Alleviators begin to help by identifying what is wrong in a realm. Their tools include divination and magical metrology, the sciences, and more mundane means of investigation. They will present the authorities of the realm with an analysis and a plan to address the realm's existential threat. This may involve potions or gases; magical or political intervention; scientific and social innovation or reform. Solving a sphere's core problems usually requires multiple methods of intervention.

Iranian Alchemist
http://www.alchemywebsite.com/a-archive_sep04.html

Finally, the Elemental Alleviators will always ask for something significant in return - a boon, a new apprentice or companion, a safe house, or some other favor. Most realms are only too happy to oblige. Unfortunately, some try to renege on the deal once the Alleviators have done all the hard work.

Ancient scroll records within the Library of All Worlds claim that the Elemental Alleviators are nearly ageless and immortal. Some have suggested they were the first Spherewalkers to follow in the Walker's footsteps. An ancient portrait of one, Lord Fire, hangs in the Hall of the Chamber Platinum. But the fact that they always have an apprentice or companion also suggests that they can be killed. It is said that they always watch their backs, for a few desperate Spherewalkers pursue them, hoping to appropriate their storied Spherepaths and possessions.

Questions:
  1. What was the most recent realm where the Elemental Alleviators were of help? 
  2. What challenge was the realm facing? How were the elements out-of-balance?
  3. What boon did the Alleviators demand for their help?
What are your answers?