Showing posts sorted by relevance for query Thysanurian. Sort by date Show all posts
Showing posts sorted by relevance for query Thysanurian. Sort by date Show all posts

Wednesday, July 25, 2012

The Scroll Gourmands (Thysanurians)

Six-limbed, well-armed instrumental rationalists, The Scroll Gourmands stalk libraries, bookstores, and record halls. They are blind. They consume books, scrolls, maps, meeting minutes, legal and business records, sheet music, and legislation. Their mandibles will devour anything printed on papyrus, rice paper, or cloth paper.

The Scroll Gourmands comprehend and remember what they eat. All texts are fair game for them, but these silver creatures preferentially consume magic scrolls, spell-books, atlases, maps, texts on comparative anatomy, and taxonomic classification. (Thus the rational decision to name themselves Thysanurians.) 

Self-help literature, memoirs, and biography are particular favorites. They prefer these over any kind of poetry, fiction, or mythology.

Philosophical texts are a mixed bag for The Scroll Gourmands. Works of analytical philosophy, especially those with well-constructed syllogisms or using symbolic logic, are particularly choice. They detest works by philosophers from The School of Unravellers - especially those devoted to "overturning violent semantic hierarchies and oppositions."

They learn the magic they consume. These creatures can use invisibility spells or shapeshifting to pass by human monitors undetected. Mature Scroll Gourmands have usually learned spells to silence, blind or even unbind the Shelf-Bound Spirits that protect the Library of All Worlds.

They are born from eggs placed carefully behind bookshelves with particularly appetizing books. More Thysanurians are born than can possibly survive. Whether they do or not is irrelevant. Even those who don't survive will do a great deal of damage to the written word.

A few Thysanurians have been found to have functioning compound eyes. Those have tended to be vampiric specimens, although it is not clear whether their vampirism is an undead state or whether blood is a natural food source for them. What is clear is that these particular specimens have the ability to ingest through their victim's blood the knowledge that their brethren have obtained from consuming texts.

The Scroll Gourmands in Everway: 
  • A few of each generation of Thysanurians learn how to spherewalk. They piece it together slowly and rationally, figuring out how to open gates by brute force. Some gates never work the same, their traditional spherepaths broken forever. Thysanurians have learned that gates can be re-purposed to open on strange new vistas.
  • Heather Scratch, the head of Collections in the Library of All Worlds, has embarked on an ambitious new effort to reorganize and re-catalog the collection. Hundreds of books and scrolls are missing. While this is not surprising in the course of a reorganization of this scale, some of the missing volumes and scrolls were held in very secure secret locations. She suspects something is amiss in the Library and needs a discrete group to investigate what is happening.
  • Light Scratch, better known as The Red Scribe and the head of Acquisitions in the Library of All Worlds, wishes to interrogate one or more elder Thysanurians. Can you find one for her? She believes they may be able to assist her in restoring rare and ancient texts.The Red Scribe also wants to secure a clutch of Thysanurian eggs. She believes these creatures could be useful for aggressive Field Work in other realms' libraries. 

Everway Mechanics:

Thysanurian (Creature)

The Elements:
  • Fire 4 - Multi-Weapon Combat (5) 
  • Earth 5 - Exoskeleton (6)
  • Air 6 - Art of Memory (7)
  • Water 5 - Sense Magic (6)
Powers:
  • Consume Knowledge 3 point power - All Thysanurians
  • Invisibility (2 pts.) and/or Shapeshift (3 pts.) - Mature and Elder Thysanurians
  • Spherewalking  - Elders only
Magic:
  • Juvenile: Magic 1-2
  • Mature: Magic 3-5
  • Elder: Magic 6-8 



Thysanurians were created by Jim and Jody Garrison of Hereticwerks, and are used with their permission. Thysanurian image by Jim Garrison.

Thursday, March 11, 2021

The Stepwise

Art by Hereticwerks

 

Tonight's game took place entirely within the Library of All Worlds, and took a really bold turn. The action picked up where it left off last time, with Percy talking with some scribes about his home sphere, while Tom was in deep conversation with another scribe about music, and the Library's collections. 

Pahoeho, meanwhile, was in the Library gift shop. He browsed the various wares there, and soon noticed another odd shopper. 

https://toyhou.se/4295348.crescent

Her appearance is rather odd. She either has extreme pallor, or her makeup is really caked on. It's probably the latter, as some tattoos are just visible on her face under the white. And then there's her amber eyes...

He greets Pahoeho, and flirts a bit. She calls him handsome, and asks if he's a Spherewalker. He says yes, having most recently visited Fire's Wall, and brags of being immune to flames. The young woman snaps her fingers, and a flame appears. She touches it to his hand and Pahoeho doesn't flinch a bit.

The Scratch sales clerk quickly says: "No open flames in the Library." 

The young lady snaps her fingers again, and the flame goes out.

Pahoeho asks her name, and what she's doing in the Library. 

The young lady's name is Shattered Tower. (Pahoeho internalizes this as Crashed Tower; that's what he calls her later in the game.) Pahoeho recognizes Tower as the last name of an Everwayan family, introduces himself as Pahoeho Sun (another Everwayan family). Shattered Tower gestures toward the hand drawn handbills she is leaving in a few places in the gift shop. The handbills invite people to attend the Woke Forum tonight, when the drumming starts at the Wattle and Dub, one of the wattle and daub dwellings in Strangerside.


Isn't the Woke Forum the group supporting the whole Year King initiative? Pahoeho asks Shattered what she thinks of the whole Year King thing. She rejoins that "It's better than being ruled forever by the Emeralds." Pahoeho replies: "Isn't the Year King an Emerald?" Shattered Tower says "Kind of, but not really."

Shattered Tower hands Pahoeho one of the handbills: "You should come."

Pahoeho decides to leave the gift shop after seeing Shattered Tower shoplift some reading glasses. She goes deeper into the Library. He goes out to a wine bar in eyeshot of the Library. He'll keep a lookout for her when she leaves. [Later, he does see Shattered Tower leave, with quite the stack of books. Generally speaking, removing books from the Library is #NotPermitted.]

Meanwhile Percy wants to find out where the cat Whiskers, and his human, No Whiskers, went. The young warrior, Osbert Haukmune, goes along with Percy. They go up a few levels in the library, and find a quiet place near some grandiose, well-guarded doors. Percy does some spirit scrying and goes into a trance. 

There are a lot of spirits here; there is a spirit on practically every shelf in the Library. Percy can hear their intonations, their recitations of favorite texts. (These are Shelf-Bound Spirits.) 

Percy scries for the cat, but picks up another disturbance: one of the Shelf-Bound Spirits, a few stacks away, has begin shouting the records it guards: census records, names of Everwayans long past. The disturbance spreads: the guards leave the grandiose doorway they were guarding. There are other sounds: tearing, grinding of paper. Munching sounds. Falling books, book chains rattling, scroll cases clattering onto the Library's tiled flooring.

Whiskers and No Whiskers are at the grandiose doorway. The doors gear open. They step through. The doors close and gears click and whirr and lock in place.

Percy calls for help. A librarian comes, begins to shout for help himself. More guards come. The guards all fall with gruesome, terrible wounds. The tearing, grinding sounds continue, as Osbert draws his sword and approaches the noise. Books open themselves in mid air, scrolls unfurl. Pages disappear in chunks. Munching, grinding. 

More guards arrive, and a Librarian-Sorcerer (some badass from the Acquisitions, no doubt) begins casting a spell. Terrible creatures suddenly materialize. Big, blind silvery bugs are consuming the books and scrolls. One bug begins chanting and gesticulating, and a rough-edged chiming oval gateway appears. 

The chiming disturbs Tom, who has been deep in the Music galleries of the library (poetry; musical theory; recorded music on scrolls, playable on special lecterns; countless musical instruments from the Million Spheres). The player-lecterns resonate from the gateway's chiming and the alarums of the shelf-bound spirits. Tom pursues the source of the sound, and discovers his friends.

The Thysanurians have escaped through the ovoid gate. The only remaining trace of their gate is a fissure suspended in midair. The dust of consumed books and scrolls mixes with the fallen guards' blood on the tile floors. Osbert helps with the clean-up. Ape-like creatures emerge from service doors and remove the bodies. 

Eventually all of the party comes together by the grandiose, gear-locked doors. The twin Librarian Administrator-Scribes, Spiral Scratch and Circular Scratch, attend to the party. The PCs ask how the doors can be opened? "It requires a key" the Scratch brothers say. "Who has the key?" the PCs ask. "There are three keys: one is in the possession of the High Pontifex of the Chamber Platinum, one with the Emerald King, and one with the High Priest of Lord Hermanubis. None are available at the moment."

Tom uses his magic to summon a musical instrument. He summons a clavicembalo and begins to play. 


The gearing turns and moves, and the doors open. Beyond the doors it is dark, illuminated only by a shaft of moonlight and by stars. (It is daytime.) 

The PCs enter the chamber beyond the door. It is a small round space. The doors close. it remains dark except for the moonlight which illuminates the cast iron staircase which ascends up the tower.

Pahoeho takes the lead, followed by Tom, then Percy, and finally Osbert. Flashes of heat lightning far above, the smell of ozone as they ascend, flashes of Fortunes as they ascend the steps. 

Each step is a grating. Looking down through the slats, the staircase goes down infinitely. And so it also goes up. 

Pahoeho Sun, a son of Everway, recalls the legend of the Stepwise, a royal staircase that one must ascend in order to become King.

There are three great flashes of lighting and three Fortunes ring out with thunder:

THE USURPER

THE HERMIT

SUMMER  

Then,

A CAT'S MIAO.

And the PCs are in another world.


Thysanurians were created by Jim and Jody Garrison of Hereticwerks, and are used with their permission. Thysanurian image by Jim Garrison.